![]() And the Lion scan would compromise the locations of defenders who will try to respond to the Amaru rush, if not, they’d be immobile for a few seconds. Most defenders will also probably be busy trying to turn it off, leaving them vulnerable to an Amaru rush. Dokkaebi’s logic bomb will make enough noise to mask the sound of Amaru’s gara hook, and it’s not just the noise. The deadliest combination of operators when it comes to rushing on the higher floors. And that is why for most attacking rounds, especially in ranked, Thermite and Thatcher are almost always essential. With this combination in your team, the chances of winning is high, because these two operators will make sure that a hard breach will be made, and with a successful hard breach, easier paths of attack will be available. Except for the fact that Thatcher is almost unusable nowadays because of the ban phase in ranked. Probably the most popular combination in Siege. This combination is really hard to stop and has great balance for close to medium range encounters. This tactic will also give Buck some room to frag enemies while they’re busy trying to kill Blitz or running away from him. Capitao’s smoke bombs can also cover Gridlock’s trax stingers, making it possible for enemies to accidentally step on them, get slowed, and damaged.īuck is the perfect partner for Blitz, because with just two shots from his under-barrel shotgun, he can open up entry holes big enough for Blitz to get through and rush on enemy players. With these two combined, they can create choke points and deny area to their enemies or direct them to where they’ll be more vulnerable to their gunfire. The ability to have some form of control over your enemies’ movements is very powerful, and both Capitao and Gridlock excels at that. And that’s why Flores and Kali are a very dangerous combination, especially when their players are on Discord and coordinating their attacks. That’s until Flores’ exploding drones forces them out. And with Kali’s loud ass CSRX 300, just one shot from it would let defenders know that the attackers have a Kali, and chances are, they’d remain in their hiding spots. It’s a problem for snipers when defenders are also very patient and won’t come out of their hiding spots. Jackal does the tracking, and Zofia, with her superior offensive capabilities, finishes the prey. ![]() A Jackal and Zofia combo would be terrifying to any roamer, regardless of experience. Jackal is the best at compromising a roamer’s location, but oftentimes, his vision is also a little bit compromised when using his special gadget, so it doesn’t make him the best when it comes to fragging the enemy that he’s tracking. And an enemy being slowed down by Melusi’s banshee is basically a fish in a barrel for Maestro’s evil eye. Melusi’s banshees are one of the most effective gadgets in slowing down enemies, while Maestro’s evil eyes can inflict heavy damage when they’re allowed to continuously fire on an enemy. Both of their special gadgets already sound terrifying in name, but it is their functions that truly inspire fear to attacking operators. ![]() Maestro’s evil eyes and Melusi’s banshees. In this article, we’re going to discuss these operator combinations and what makes their gadgets so dangerous when combined. What makes it even more interesting is that a lot of these skills or gadgets work in synergy with others. What separates Siege from other fps games is the unique skills or gadgets that each operator possesses.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |